Item rarity + FX tuning


Here is a small update: 

  • Added item selection
  • Added item rarity 
  • Basic "Chaser" enemy fine tuning
  • Added basic  path finding with car physics to AI => more complex maps/stages will be 
  • Visual improvements 
  • Added already new weapons ( in next devlog)

Video:
https://twitter.com/GamesUltronic/status/1769085880688357746

Visually, I don't plan to make the game very realistic, because the plan is to make it playable on mobile, so I don't want to have big differences between the PC version and the Android version.

If you have any ideas, feel free to let me know.

Gas&Gun!

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